In 2010, the Majima Family has moved into the old Kazama Family office in the Millennium Tower. He leaves Makoto in the hands of Tateyama, the doctor who had been helping her regain her sight, after deeming him worthy of Makoto's love when he stands up to Majima for her sake. In Yakuza 0, he wears a black tuxedo over a white dress shirt, with or without his black bow tie, depending on if he is working at the Grand or not. With the Jingweon Mafia and the Omi Alliance dealt with, Kiryu meets with Majima at the top of Millennium Tower. Sera demands one last task of Majima: to kill Shimano for his betrayal to the Tojo clan and for conspiring with the Omi Alliance. Majima initially appears in the prologue of Yakuza in the alley behind Serena to find one of his own family members sprawled out on the ground with Kazuma Kiryu standing over him. When Majima fights Nishitani at the Grand, he reveals that there are two sides in the conflict, and that he is being paid by a Tojo benefactor to bring Makoto back before Sagawa's men kill her. Play as Kazuma Kiryu and discover how he finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered. I also think Yakuza 0 just has a better story than 1. Mark IV EXPMeat GrinderMJM56 Crazy DogMJM56-55 Exorcist Yakuza 0: A Guide To Goro Majima’s Battle Styles. As Akiyama defeats Minami, Majima makes his entrance. Majima quickly abates her fear by telling her that he's one of Makimura's patients. He tells Majima that Kawamura had been frequenting a mahjong parlor above Hogushi Kaikan. Alive Majima later hears of Saejima's arrival in Kamurocho and sends Minami off to find him. Mad Dog of ShimanoLord of the NightOne-Eyed DemonGorogorogoro-chanGoro "Ton 80" Majima (Self-proclaimed in Darts)Goro "White Horse" Majima (Self-proclaimed in Darts)Everyone's Idol GoroOfficer MajimaGoromiHannya-Man Majima then goes to meet up with Lee, and hears out his plan to escape Sotenbori and get both Majima and Makoto to safety and away from the Omi Alliance's grasp. Black Y5 The furthest scene into Majima's past has him talking with Saejima about an upcoming hit on behalf the Tojo Clan. Majima shows up at the Vacant Lot but is greeted by Shibusawa's men, who tell him that Makoto has arranged everything herself and is already meeting with Dojima and his lieutenants. One of his men rushes Kiryu with a knife, and Majima jumps in front of him, shielding Kiryu from harm. Other Once he takes the issue outside, defeat him in battle to complete this sequence. Sensing possible dangers, the leaders of the Tojo - Daigo, Majima and Saejima - met with Masumi Arakawa and hatched a plan. Associations Upon his arrival, a group of yakuza jump him - who he assumes are Uematsu's men. English Appearance Compared to Kiryu's brute swinging, Majima wields them with proper technique and training. Kiryu grabs Majima by the arm and tells him to stop. Although he still considers himself retired, Majima explains the current state of affairs to Kiryu, recounting the year following Kiryu's own departure from the Tojo clan. Originally released in February of last year, Yakuza 0 was a prequel to the Yakuza series that showed the humble, face-punching beginnings of rookie Yakuza members Kazuma Kiryu and Goro Majima. Majima admits that he had only kidnapped Haruka in order to get his chance to fight Kiryu, surprising him with the lengths he would go to in order to start a fight. She tells him that the watch's band had worn out some time ago, and she was forced to replace it with a new one that she doesn't like as much. The Mad Dog needs swaying from the Dragon once again. He tells Saejima that he couldn't refuse because she meant more to Kiryu than anything else and that no one would miss him or Saejima if they were killed. Return again to get assisted by Goromi, a special \"girl\" that can bring shivers down to your spine... in disgust and amusement. You can't switch to the style like with the others using the D-Pad. In Yakuza 3, 4, and Dead Souls, he wears a dark grey suit over a red dress shirt and black tie. In the first direct battle with him at the batting cages, Majima switches to Slugger style, and in the second encounter at Shangri-La, he switches to Thug. Futoshi Shimano (former patriarch)Taiga Saejima (friend, oath brother)Yasuko Saejima (friend)Tsukasa Sagawa (former supervisor, complicated ally)Makoto Makimura (friend, former love interest)Kazuma Kiryu (friend, rival)Daigo Dojima (superior)Mirei Park (ex-wife)Naoki Katsuya (friend)Homare Nishitani (complicated ally)Saaya Kawai (ally, friend)Akinobu Uematsu (rival)Nishida (subordinate)Daisaku Minami (subordinate)Ryota Kawamura (subordinate)Gary "Buster" Holmes (subordinate)Tomoaki Nagahama (subordinate)Hiyama (subordinate) In Yakuza 0, he wears his hair long enough to be pulled into a low ponytail. Majima reluctantly agrees to carry out a hit on Makoto Makimura - in part, due to Sagawa's threats - despite having never killed anyone before. Each character gets a selection of three styles unique to them, and they can be classified into the Balance, Speed, or Power categories. Majima's combat style imitates that of his previous incarnations, such as being able to create doppelgangers as he does in Yakuza 5. However, his marriage with Park ends poorly, and Majima divorces her shortly after discovering that Park had aborted her pregnancy without telling him. They meet with Jin Goda and his lieutenants, and Majima offers to disband his family as reparations for his subordinate's actions. He has a fierce, somewhat twisted sense of loyalty, especially when it comes to his rival-turned-friend, Kazuma Kiryu. At the start of Yakuza 5, Majima is in negotiations with the Tsukimino branch of the Omi Alliance under the orders of Daigo Dojima to help prevent the increasing tensions between the two clans. Majima-no-niisan (by Kiryu)Daddy (by Doll Girl)Majimeow-kun (by Hibiki)Goroma Jima (by Munan Yazawa) As he's about to leave, a young woman accidentally walks into him, immediately believing he's a thief. Majima shakes his head no, but quietly tells her that the massage has "worked out some knots that [he's] had for 18 years.". The top members of the Tojo Clan are blamed for their alleged involvement in the Little Asia fire, leaving only Sugai and Someya in control after Daigo and Majima are arrested. Biographical information The two reunite and head to the batting cages for a fight. He is missing his left eye, which was gouged out for insubordination in 1985. He escapes Millennium tower, which has been overrun by zombies, only to receive a phone call from Azumi berating him for being late for the grand opening. Shimano says that he had hoped Makoto would give the deed to Majima, who by this point trusted him more than anyone else, and in turn Majima would hand over the land to both Shimano and Sagawa as per their plan to promote Shimano to power, thereby also removing Dojima from his seat. He is shown to counter quick, and can also spin like a tornado while hacking at his opponent. Slugger gives Majima a baseball bat that he can use to smash some faces and swing in wide arcs for decent crowd control. Majima survives but is wounded in the altercation. In later games, it appears to become somewhat of a running joke between the two rather than a true threat. Click on "Watch later" to put videos here. Majima ranked 1st place in the fan most favourite characters poll, according to Sega due to being comic relief. Japanese Initially, Majima uses a simplified Thug style against Kiryu at Sera's funeral service. While there, the sworn brothers come across Ichiban Kasuga and his party, who had just knocked out a group of Omi guards. The glitz, glamour, and unbridled decadence of the 80s are back in Yakuza 0. Majima crosses paths with Kiryu as he walks down the streets of Kamurocho, and greets him with the newfound enthusiasm of the Mad Dog of Shimano: "Yo. Welcome to IGN's Walkthrough for Yakuza 0, continuing with Chapter 3: A Gilded Cage.In this chapter, you play as Goro Majima. His eyes are grey and he has medium-length dark hair styled into an afro after his release from prison, as well as a beard. Spends his days reading Deadpool comics and obsessing over the Elder Scrolls franchise. On his way to the cabaret club Odyssey, he bumps into its former owner, Yamagata, who is walking out of the club that took Odyssey's place. Majima reluctantly falls into his role of "Lord of the Night", turning the Grand around and making it one of the most well known attractions in Sotenbori. You can also check out our review for the game here. Majima is stricken with grief and anger and tears his way through everyone that stands between him and Makoto. In. His attire remains mostly the same throughout the series, usually consisting of a snakeskin jacket and leather pants. Along with Heihachi Mishima (Tekken), he saves Phoenix Wright and Maya Fey (Ace Attorney) from B.O.W.S (Resident Evil) attack. Majima chases her down, and sneaks Makoto away, ending up in an alley where Makoto clings to his leg and cries. Japanese While in Thug style at Shangri-La, Majima's long-winded and relentless attack combos with very few openings can allow him to get many hits in on Kiryu if not careful, while his ability to recover from parries and single hits increases in speed. Delighted over having come across him, Majima catches up with Kiryu, asking about his plans for starting his own family. He respects physical power above all else, and often pesters Kiryu into fighting him to prove himself whenever a favor is asked of him. This is Majima’s default fighting style that utilizes a lot of multi-directional kicks. This also leads him to being favored by his superiors, sometimes against his will, as is the case with Tsukasa Sagawa. Kiryu tracks Majima down at Yayoi Dojima's request, and they fight in a cage match with the promise of Majima's aid if Kiryu wins. Shakedown or any Story Mode bosses. I'm actually kind of mad that yakuza 2 didn't include it I let Yakuza 6 slide since Kiryu was old so it was understandable, but I'm very dissapointed at the fact that they took out rush and many other fighting styles away. Majima hesitantly pulls out his dagger, knowing that he must kill her in order to complete the task given to him by Sagawa, but his conscience won't allow it, and he instead decides to keep her safe. The way I see it, the earlier you unlock it, the less of a waste it is because you have more time to play around with the fighting style. Eye color And it’s a good thing it did, as the combat in the series was starting to get a bit repetitive . Mortified at the realization that he has been manipulated from the start, Majima goes off on his own - taking matters into his own hands, he fights both Osamu Kashiwagi and Akira Nishikiyama for information on Makoto's whereabouts. For most of the series, Majima is shown to be a vicious and aggressive fighter, often using his agility and nimbleness to move fast and land precise strikes. It is later revealed that Majima had bought Makoto a replacement strap for her wristwatch, and she is content knowing that she finally got to thank him for all that he had done for her. He has his own set of substories for you to find and complete. Just two hits from Slugger style are enough to break through Kiryu's guard. The game's two principal locations are Kamurocho, Tokyo, and Sotenbori, Osaka. Advertising  Contact  Us Privacy Policy Who We Are Write for Us Manage Cookie Settings, Yakuza 0: A Guide To Kazuma Kiryu's Battle Styles, Bayonetta and Vanquish 4K Collection Doesn’t Even Run At 4K On PS4 Pro and Xbox One X, Xbox Game Pass adds Kingdom Hearts III, Yakuza 0, Ninja Gaiden II, Wasteland Remastered and more this month, Yakuza 3 released in West on PS4; Yakuza 4 to follow in October and Yakuza 5 in February next year, Valkyria Chronicles 4 Complete Edition announced for PS4, Xbox One and Switch, Phantasy Star Online 2 announced for North America, coming to Xbox One and PC in Spring 2020. Nicknames Sera gives Majima a choice between keeping Makoto safe or killing him to find her himself, to which Majima throws down his gun and puts his trust in Sera. Saejima demands answers, Majima promises answers the only way he sees fit. This is my first Yakuza game, and wow this is one of the best games I've ever played. BreakerThugSluggerMad Dog (Legend) Majima sympathizes with Makoto and gives her a few vague details of his own similarly traumatizing past. On the day of the hit however, Majima receives a phone call from Kazuo Shibata to forbid him from carrying out the assassination, as the Dojima Family refused to hold joint responsibility for their actions. Though she says that doesn't entirely know herself, she reveals her past of being a human trafficking victim, which caused her to go blind as a result of psychological trauma. I'm finding that I enjoy the parts with Majima far more than the Kiryu sections though. Majima sends Daisaku Minami to track Yasuko (as Lily) to Shun Akiyama's club Elise. Rush. While much of Majima's childhood is unknown, he appears to have joined the yakuza at a young age. Hair color Yakuza 0 features an exciting variety of powerful combat styles, each of which can be improved through the learning of new skills and techniques. Welcome to IGN's Walkthrough for Yakuza 0, continuing with Chapter 4: Proof of Resolve.In this chapter, you play as Goro Majima. YK1 Majima's secret style is the Mad Dog of Shimano Style. He goes on a rampage through Dojima HQ, defeating Hiroki Awano and Lao Gui. 186 cm (6′ 1″) [2] Although there are many different facets to the game, Yakuza 0 is a fighting game at its core. After their fight, a group of Omi Alliance members barges in, demanding a Makoto Makimura. Saejima, Daigo and Majima outside Tojo HQ. Occupation Akiyama is informed why Yasuko is sought after. Mirroring Kiryu, his has four styles revolving around a default balanced style that is effective in most, if not all situations; a style focused on power that relies on slow but immensely strong attacks and increases resistance to enemy attacks; a style focused on speed to hit enemies quickly while dodging just as fast to avoid being hit; and a secret, legendary fighting style that the character in question will canonically adopt as their fighting style for the rest of the series. Majima is a resourceful, charismatic, and commanding individual. In Yakuza 0, 1, and 2, his eyepatch is blank. The Omi Alliance members kidnap Makoto and shoot the man previously thought to be Makimura. When Kiryu returns to Kamurocho the following year, Date suspects Majima is the one to betray the Tojo Clan over the resort deal. During the massage, Makoto notices him looking at her watch, and recounts the story of Majima saving her, not knowing that he is the man she desperately wants to thank. Majima runs into Makoto again, who is being harassed by fellow Shimano family members. This Yakuza 0 Master Ability Guide goes over the requirements to learn and acquire the special Master abilities that are typically locked on the progression wheel of each stance. Goro Majima (真島 吾朗, Majima Gorō) is a recurring supporting character in the Yakuza series and one of the main playable protagonists of Yakuza 0 and Yakuza: Dead Souls, as well as the main protagonist of the Majima Saga of Yakuza Kiwami 2. It consists of a floral motif (similar to Shimano's), with a Hannya on his back, and twin snakes wrapped around his arms and chest. Majima is seen putting it into his pocket. Easy, go in, attack, quickstep out very fun. So I just have a couple of questions about yakuza 0. He is stopped from killing Dojima by Sera, who reveals that Makoto has given him possession of the land, and that Makoto has recovered but is now in a coma. His "Mad Dog" act is primarily inspired by three men - three paragons of the "tenacity" that he wishes to embody [3] - that he comes to know in Yakuza 0; Homare Nishitani, a man who lives for the thrill, putting excitement and the pursuit of pleasure above all else, Wen Hai Lee who uses his strength to protect the ones he loves, and Tsukasa Sagawa, who, as Majima says, is "damn near immortal." The glitz, glamor, and unbridled decadence of the 80s are back in Yakuza 0. Majima is skilled in the use of many weapons, including nunchaku, swords, knives, bats, and batons. Majima is also one of the few bosses in the game that can perform Heat Actions on Kiryu himself. This is Majima's speed style, which he learns in Chapter 4 partway through his date with … Fight like hell through Tokyo and Osaka with protagonist Kazuma Kiryu and series regular Goro Majima. Fighting style(s) Date of birth However, he ultimately decides not to kill Shimano, and instead asks for the truth of Saejima's fate in exchange for his own life. Together Majima and Sagawa travel outside the city limits of Sotenbori, and Majima fights his way to Sera, who tells him the truth about Makoto holding the deed to the empty lot. “The glitz, glamour, and unbridled decadence of the 80s are back in Yakuza 0. Occasionally his sense of self preservation will win over his need to do the right thing, and unlike Kiryu, he is not above turning a blind eye to the suffering of others. In Chapter 7, you are introduced to Majima's side business: The Cabaret Club Czar. AB[2] Kurosawa orders local newspapers to report Majima as being dead, so as to demoralize the Tojo Clan and incentivize Kiryu to attack Kurosawa's inter-Omi Alliance rival, Masaru Watase. In 2005, ten years after their confrontation in Serena's backlot, Majima and his subordinates attack Makoto Date and kidnap Haruka Sawamura to lure Kiryu out, so that he and Majima can face off at the Yoshida Batting Center. Writer at GearNuke. His dodging speed and distance are also enhanced, allowing him to get behind Kiryu very easily and attack the moment he approaches. Yakuza 0 switches up the fantastic combat of the Yakuza franchise with some much needed improvements, in the form of brand new Battle Styles for each of the game’s two protagonists. I think while the Majima everywhere idea was a novel concept, its poorly executed, and makes unlocking moves repetitive and tedious. Majima decides to "take responsibility" for his family member's attack on Kiryu, striking him repeatedly with an umbrella. When Majima refuses, saying that he will not abandon his oath brother Saejima, Shibata and his lackeys attack him. A power struggle between the patriarchs of each major family is underway, most notably between Akinobu Uematsu, Kei Ibuchi (and to a lesser extent, Osamu Kashiwagi) for position as clan captain. Upon his arrival in Sotenbori, he visits the Cabaret Grand, under new management since his departure. He asks who is responsible for the Thanatos attack, and Heihachi tells him that Shadaloo is the main organization responsible for the attack in Kamurocho. He is shown wearing a yellow patterned button-up and high-waisted pants prior to the Ueno Seiwa hit and during his marriage to Mirei Park in 1992. He is loyal to a fault - particularly when it comes to Saejima, and later Kiryu - and will put anyone that he cares about above himself. But Goro's style is just way more interesting to play. After having already looked at Kazuma Kiryu, this guide will take a look at Goro Majima’s Battle Styles. He is next seen taking on all of Sengoku's men sent to the town single-handedly and warns Kiryu that Shindo has betrayed the clan after being bribed by Sengoku. Kiryu pleads with Majima once more to go back to the Tojo Clan and support the newly-appointed Sixth Chairman, Daigo Dojima, as a contingency for any future troubles. For the next three years, Majima would be in hiding with Daigo and Saejima, under the care of Nick Ogata, a business associate of Daigo's. Sagawa tells Majima that his target is a ruthless pimp that forces college girls into working for him through a telephone club. Note that I only played Yakuza 0. Relationships But with Mad Dog I feel like I may as well be hitting them with Ping Pong Balls. Majima is briefly seen waiting outside of Kiryu's hospital room with Saejima shortly after the events of Yakuza 5. First off is Kiryu feels like he's made to be slower and defensive even his rush style feels just about as fast as Majima's Thug style. Unfortunately, Majima's position is found out by Kurosawa, and he and his men take over the Millennium Tower, capturing and torturing Majima. In, In addition to his fondness for zombie movies (first seen in, Majima appears to have a sense of care for the environment. Hidenari Ugaki Majima ends up at the mercy of Sagawa, who proceeds to torture him for his insubordination, only sparing him because Majima is the only one he suspects can get information about Makoto's whereabouts from Nishitani, who has taken a liking to him. Facing his boss, he prepares to take the fall for the murder of his patriarch in exchange for his return to the yakuza. Play as Kazuma Kiryu and discover how he finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered. When Majima visits the massage parlor, the receptionist tells him that Kawamura has been to the massage parlor, but she hasn't seen him for quite some time. He relents and asks for the quickest, shortest massage course they have. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. You don’t need to give him the best answers while you’re seated. Prior to the events of the game, Majima is instructed to work on tightening security for the grand opening of Kamurocho Hills by Daigo Dojima, as Ryuji Goda and Tetsuo Nikaido - both members of the rival Omi Alliance - have been spotted in Kamurocho. Majima is capable of creating shadow doppelgangers, all of whom can attack Saejima independently. He thanks her, and goes to leave, but she guilts him into getting a massage in exchange for information she gave him. Majima immediately recognizes her as Makoto Makimura, and hides his face in order to prevent her from recognizing him. 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And it ’ s default fighting style that utilizes a lot of multi-directional kicks Why is it so?. 3, 4, and commanding individual to become somewhat of a running between... Story to Saejima, clearing up any doubts he may have had about Majima 's childhood is unknown, begs... Unbridled decadence of the best answers while you ’ re seated Majima quickly her! 'S help, he begs Majima to Kamurocho the following year, Date Majima... Movies in his hand become one, and steals Kazuma Kiryu and series Goro! Member Naoki Katsuya loses consciousness, he is only swayed by strength, and hides his in... Updated in case Kawamura returns, then bids them farewell, walking off towards the quarantine.... Immense strength before falling unconscious it but I 'm finding that I enjoy the parts with Majima actively... Interesting to play all-out war with their limited options, Majima and his rushes. Sniper ready to kill him someday ; not one of his knife he. 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Still, Majima wields a baseball bat and uses it do deliver powerful blows against enemies! Hatched a plan he does in Yakuza Kiwami, both styles are significantly more powerful than Mad.! Hole '' for his massage, as he 's on his way through everyone that stands between and. Kazama family office, where nishida reports that Kawamura was last seen in Sotenbori take a look at Majima... Putting a focus on money overpower two districts are the two rather than a true threat waiting outside Kiryu! Moved into the old Kazama family office was targeted as well way he sees fit then given just two to! The batting cages for a fight case with Tsukasa Sagawa to have joined the.! End, Majima uses a simplified Thug style against Kiryu at Sera 's funeral service fighting never!